Zum Hauptinhalt gehen

⚠️ Please note that this topic or post has been archived. The information contained here may no longer be accurate or up-to-date. ⚠️

local adjustment question

Kommentare

6 Kommentare

  • Ulf Liljegren
    Hello

    Currently local adjustments are limited to:
    Exposure, Moire, Sharpening and Advance color edits.

    Rome was not built in one day, and we have currently only built a couple of suburbs. 😊
    More functionally is to come.
    0
  • Markus231
    You have to switch back to the "Background Layer" to access the other tools again.
    0
  • Rick142
    [quote="Ulf" wrote:
    Hello

    Currently local adjustments are limited to:
    Exposure, Moire, Sharpening and Advance color edits.

    Rome was not built in one day, and we have currently only built a couple of suburbs. 😊
    More functionally is to come.


    What you have now is great and personally, I don't need more adjustments. Additional selection tools (lasso, tonality) would be nice as well as brush size keyboard shortcuts.

    Rick
    0
  • Joao Manuel
    brush size can be changed using [ and ]; brush hardness using { and }
    0
  • Rick142
    [quote="Joao Manuel" wrote:
    brush size can be changed using [ and ]; brush hardness using { and }


    Thanks! I didn't see that in the manual and thought I tried it already. Regarding the hardness, is there a visual display other than the brush outline changing a bit?

    Rick
    0
  • Robert Goldstein
    [quote="Rick142" wrote:
    [quote="Ulf" wrote:
    Hello

    Currently local adjustments are limited to:
    Exposure, Moire, Sharpening and Advance color edits.

    Rome was not built in one day, and we have currently only built a couple of suburbs. 😊
    More functionally is to come.


    What you have now is great and personally, I don't need more adjustments. Additional selection tools (lasso, tonality) would be nice as well as brush size keyboard shortcuts.

    Rick


    I would like Clarity to be added to the local adjustments tool.

    Rob
    0

Post ist für Kommentare geschlossen.