Capture One 11.3 update - Draw mask became slow
Hi!
I've updated today to version 11.3 and noticed a drawback in the way masks and adjustments respond to action.
Now, when drawing a mask it takes long to actually start seeing the mask being draw and when moving sliders (exposure, contrast, clarity, HDR...) it takes long for the change to take effect.
It is happening in a project I´ve started before update to 11.3.
Edit - ADDED:
I've went back to version 11.2.1 (64bits) and opened the same session. Everything went ok.
So I believe that this is related with the 11.3 upgrade.
Is it a single incident or does anyone have similiar experience?
Thank you for all your help,
Bruno C.
I've updated today to version 11.3 and noticed a drawback in the way masks and adjustments respond to action.
Now, when drawing a mask it takes long to actually start seeing the mask being draw and when moving sliders (exposure, contrast, clarity, HDR...) it takes long for the change to take effect.
It is happening in a project I´ve started before update to 11.3.
Edit - ADDED:
I've went back to version 11.2.1 (64bits) and opened the same session. Everything went ok.
So I believe that this is related with the 11.3 upgrade.
Is it a single incident or does anyone have similiar experience?
Thank you for all your help,
Bruno C.
0
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Update:
After installing 11.3 and found this behaviour, I did some tests.
So went back to 11.2.1 worked on the session. Install 11.3 again and opened the same session.
On the second installation process of 11.3, the Hardware setup run twice, and I let it run till it ends.
After trying layers and masks again, I notice that is a bit more responsive, but far from version 11.2.1.
I decided to keep version 1.2.1.0 -
Zero problems with responsiveness of masks here.. 0 -
It might have been a local issue.
After updating my graphic card driver (nvidia Quadro) it all became smooth again, so I believe I was a local incident and not a Capture One bug. Its solved!
Kind regards,
Bruno0
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