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CO and Perfect Photo Suite compatibility

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3件のコメント

  • Christian Eigner
    Did you get any updates?
    I discovered same issue for me.

    Regards
    Christian
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  • brianmerwin
    So this is a situation where you're going to want to submit an actual support case if you haven't already - however the reality is that CO just isn't that great at dealing with images after they've been processed out and rendered as pixels. CO isn't meant to be used in a roundtrip kind of workflow the way you can get with Lightroom for example.

    The technical reasons are a little fuzzy but typically it has to do with how the pixel editing program (in this case PPS) saves layers, and alpha channels. Not all TIFF files are equal. If the layers and alpha channels are handled in it in a way that C1 wont' recognize, well... you're out of luck. And the reality is that PPS is no where near being an industry standard tool that (although I can't speak for them) I wouldn't expect the PhaseOne dev team to give it any priority since it's not what the majority of their user base is working with. Even then, some users who work exclusively with Photoshop have similar issues at times.

    C1 isn't designed to be an end to end asset management system, and the catalog features are just now starting to become viable, but most people still don't seem to manage their images in C1 after the raw edits have been done and the files have been exported as pixels.
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  • Tim Kennedy
    The problem is that PPS is encoding something into the TIFF that C1 can't read. Even if you flatten the file and do a Save As back to the same TIFF file you came from, there is probably some kind of transparency in there that is gumming things up. This is not perfect but it does work. Use sessions, send the variant to PPS as TIFF, save from Layers as the highest quality JPEG you can, and then import all those back into your main catalog when you are done. Sessions shows the result immediately and you still end up with a final file that appears minimally degraded unless you really zoom in far. Depending on how far you have to push things, that could work. Sounds kludgy and it is. But for plugins that aren't perfectly matched elsewhere (like the basics of Perfect Portrait), it does work.
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