Luma Range Bug in 21
I noticed a bug in the luma range: I use it mostly for improving the sky.
Steps to reproduce: 1. Create a filled adj.layer. 2. Adjust to make the sky area to be the brightest I use HDR+Curve to have the sky lightened and all other content to be darker. 3. Make another filled layer. 4 use luma range.
The result will show the sqarish areas in the darker parts filled randomly
The key is probably using the curve in p.2 - if curve was not touched - there is no effect like that.
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