Ondrej Capka
- 合計アクティビティ 12
- 前回のアクティビティ
- メンバー登録日
- フォロー 0ユーザー
- フォロワー 0ユーザー
- 投票 1
- サブスクリプション 2
アクティビティの概要
Ondrej Capkaさんの最近のアクティビティ-
Ondrej Capkaさんがコメントを作成しました:
The reason is still the same, after more than a year (counting the prerelease versions of the Z9), there's still no codec from Intopix that supports Apple M series chips.Personally I have the HE ra...
-
Ondrej Capkaさんがコメントを作成しました:
Disadvantage of using a third party proprietary codec - everyone's waiting for Intopix to create a version for Apple M processors, until that's done, nobody seems to be making a move. Only one supp...
-
Ondrej Capkaさんがコメントを作成しました:
Adobe has a free DNG converter based on ACR, it's enough to do the trick. Good as a temporary solution until IntoPIX releases a SDK for ARM processors (Adobe works, but only on Intel, everyone else...
-
Ondrej Capkaさんがコメントを作成しました:
Adobe might just have done what C1 is avoiding like the plague - don't wait for M1 optimized libraries and run Intel ones through Rosetta, even though it means less performance. After all, the amou...
-
Ondrej Capkaさんがコメントを作成しました:
Workaround for now is to convert NEFs with HE compression to DNG (size with lossy/keep resolution compression set in Adobe's tool is similar). Then import to C1.
-
Ondrej Capkaさんがコメントを作成しました:
And it's fixed. 471.41 released today and confirmed working.
-
Ondrej Capkaさんがコメントを作成しました:
Known bug on NVIDIA's side now, will be fixed in next driver release. Only 471.11 (and 471.22 hotfix) is affected.
-
Ondrej Capkaさんがコメントを作成しました:
According to the log, it does detect OpenCL and starts compiling, it fails after successfully compiling several shaders. There will be a problem with just a single function or two, which Affinity a...
-
Ondrej Capkaさんがコメントを作成しました:
It's the latest NVIDIA driver. After installing 471.11, OpenCL stops compiling, deleting ImageCore doesn't help. Reverting to any older version results in a shader rebuild and HW acceleration start...