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Capture One 21 performance issues on 16" macbook pro

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10件のコメント

  • Javier Navarrete

    Good to see Im not the only one having this horrible lags since Capture One 21 in the same macbook pro you have. In fact, the last Capture One version which worked perfect perfectly smooth was Capture One 12 in my opinion.

    When you are having all this lags and slow performances from CO, are you connected to the AC with the power or just using the laptop battery ? Because in my case the performance is even worse when using battery. But if you are connected to some external display with less native resolution as my Eizo CS2420 (1920x1200) then the performance is much better than using only the macbook display.

    No official solution from CO, with CO22 I've heared it's the same problem. And I don't know if the reason is just Capture One developers are 100% focused on Apple M1's and forgot to optimize intel based laptops.

    I work professionally everyday with CO and Im even considering selling this Macbook Pro 16" from 2019 and buying a much cheaper M1 Pro 14"....

     

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  • David Nusbaum

    I'm just using the LCD on the laptop right now, so no external monitor to add to the puzzle. I'm also using a power supply as I assumed CO would suck the life out of a batter in no time.

    I went back to some older canon RAW images and they do render faster then the .raf files from my Fujifilm XT-1. Unfortunately this just reminded me how fast CO could run and how absolutely terrible it is for my current images. So new laptop, change camera systems or use LR. Lr seems like a compromise and who wants to compromise after investing the time and effort in creating images. Switching camera systems has crossed my mind, my that is a big deal.But,  upgrading a 2019 MBP just to run the new CO, which worked fine in the past, is really irritating. 

    Thanks for commenting, it does help to know I'm not the only one having this challenge.

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  • Eric

    As Javier mentioned, resolution could be an issue. Try to lower your screen resolution to 2K and see if that makes a difference. I have seen a number of posts where the built-in GPU was just too weak to push 4K or 5K. Depending on the application and graphics engine used, performance could vary on a large resolution.

    I personally have seen quite a bit of performance improvements when I downgraded from a 4K to a 2K monitor, both in Luminar and C1.

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  • David Nusbaum

    I'm using the laptop LCD with a native resolution of 3072x1920, which is just under 4k. I had an external dell monitor that is 2560 x 1440, so I gave it a try. Oddly enough, the performance is significantly better on that external monitor, even though the resolution isn't a lot lower. Maybe the 3072x1920 resolution is "confusing" capture one and it cannot decide what resolution it needs to load? My previous laptop, which had less power, but seemed faster for capture one, was a 15" Retina display at 2880 x 1800.

    Using an external monitor may be a workaround for my situation, but it still seems like something is off here. That other application, the one that is usually way slower that capture one, is faster on this hardware and that just shouldn't be true.

     

    Thanks for the input Eric and Javier!

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  • BeO

    Hi David,

    Maybe the demosaic algorithm for the x-trans sensor still doesn't utilize the GPU but rather the CPU, but I didn't follow this closely as I never owned one:

    https://support.captureone.com/hc/en-us/community/posts/360012390138-OpenCL-and-Fuji

    And the no. of pixels of your external monitor actually is a lot lower 3,686,400 vs. 5,898,240 which is 62.5%.

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  • David Nusbaum

    Thanks BeO, for both the math assistance and the link about the GPU not being used x-trans files. If I consider the increased number of pixels with my 16" MBP and the fact the x-trans does not benefit from the GPU, the performance issues start to become explainable. It seems crazy that the solution to my problem is to use a lower resolution external monitor for editing and retouching.

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  • Javier Navarrete

    "Thanks BeO, for both the math assistance and the link about the GPU not being used x-trans files. If I consider the increased number of pixels with my 16" MBP and the fact the x-trans does not benefit from the GPU, the performance issues start to become explainable. It seems crazy that the solution to my problem is to use a lower resolution external monitor for editing and retouching."

    Yes, it super stupid but that's the only solution I know too :-/ Well, and of course selling the intel Macbook Pro 16" and buy a new M1 Pro 14" or 16"...

    I guess Capture One developers wont work more around optimizing performance for Intel macs already...

     

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  • Eric

    It seems crazy that the solution to my problem is to use a lower resolution external monitor for editing and retouching.

    If you change the resolution of your built-in display, does that not help as much? It's possible that downscaling might have some performance implications. Natively lower resolution would definitely be better.

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  • Peter Svancar

    Buy egpu with 12gb+ radeon card or run the aplication in low resolution mode. C1 is badly optimized and devs are saying its bcs of poor gpu…

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  • Eric

    Well, if they finally implemented Metal on the Mac and DirectX on Windows, I would think this would solve a lot of those performance issues. Of course, that takes twice the development resources but at some point they will have to bite that bullet.

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