Skip to main content

Add Rendering Intent, Black Point Compensation and Paper White Simulation to export recipes for softproofing

Comments

8 comments

  • Peter Levin Schuster

    Dear BeO,

    thanks so lot for rephrasing and replacing my original post. Your post exactly reflects my intention for an improvement in a clear and easily understandable way. 

    ps: After changing my email adress, a new user was created (Peter Levin Schuster), the original user was deleted. (Peter Schuster)

    0
  • BeO
    Top Commenter

    You're very welcome Peter.

    0
  • Peter Levin Schuster

    BeO

    I found a notification of your post in my spam folder. (Too many links?)
    Question: How can I "upvote" a post?

    0
  • BeO
    Top Commenter

    Hi Peter Levin Schuster

    Possible.

    Voting can be done with the small arrows top right of my first post, currently 7 votes:

     

    0
  • Peter Levin Schuster

    Thanks, done.

    0
  • fractr

    I also print with SAAL Digital and I do not want to buy Photoshop only for printing. Otherwise, I would use just Photoshop......

    2
  • Walter Rowe
    Moderator
    Top Commenter

    Capture One is always softproofing based on View > Proof Profile setting. App Preference includes Rendering Intent.

    Black Point Compensation and White Paper Simulation also would be valuable.

    1
  • Ken CROOK

    I agree that Soft Proofing needs looking at  and expanding. If you are to add ( as Photoshop has)  paper simulation , this seems to use a milky haze to simulate the change from a 1000:1  arena  down to 200:1 paper contrast simulation. I personally would request that this is on a check box in the tool area so I could disable it.  I work on a very colour accurate Eizo  279X monitor and have profiles created to display a 200:1 contrast ratio specifically for print simulation.  So when I print I select the " Print " profile on the monitor and this allows me to view without the milky haze most simulations use.  Secondly the best way to prepare an image for print is to use two copies side by side on the screen and have the icc profile simulation ONLY showing on one !   This way the standard Adobe aRGB  or Profoto  profile is displayed on the second image. Now you can alter the proofed version with curves or other tools to overcome any contrast or colour changes comparing with the non proofed version.    Again when looking at rendering intent you can quickly see which version matches you post processed version best. 

    1

Please sign in to leave a comment.