Capture 16.5 is using a large amount of resources on Mac
I've had a couple shoots where during the shoot I have a notification that I've ran out of application memory with capture using over 32GB of ram.
If I close and restart capture it seems to fix the problem but eventually comes back as the shoot goes on.
Only seems to be when I'm on big shoots taking 3-4k photos.
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Also seeing this issue.
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I'm experiencing the same problem. It's called a memory leakage issue. It also happened in a version two years ago.
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Hey everyone, a known memory leak issue has been fixed in Capture One 16.5.1. Please test it and report any issues you still encounter to our support team by clicking Request Support in the header.
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