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C1 zoom stutter

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8 comments

  • Dave R
    This is normal, the first time you zoom in Capture One makes a 100% preview, but this should persist till you move to a different picture when it is discarded. The previews you first see is the highly compressed one generated when you import the raw file at whatever you selected as the default (2560 px wide in your case).
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  • Chelaru Ionut
    I am using a 5120 pixel preview on 4k screen. I don't change the image, i just apply some basic adjustments and i want to zoom to see the image larger. Using my mouse wheel i do on swipe up and c1 shows a blurry image and loads, after 1-2-3s its displaies a shaper image and if i do the swipe again it shows a blurry image, 1-2-3s of wait and then a sharp image . If in the zoom view i want to move the an other part of the image using the pan tool the process is the same. Ps and lr is not showing this issue.
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  • Robert Whetton
    I've always just figured it was their way to increase performance while scrolling? never really bothered me that much as I hardly ever zoom in tight
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  • Chelaru Ionut
    I send them some video of the issue and they told me its work fine ☹️
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  • SFA
    [quote="NNN636359987389438358" wrote:
    I send them some video of the issue and they told me its work fine ☹️


    You are using a fairly low power CPU to drive a lot of data on a large screen.

    Have you taken that into account?

    Many years ago, long before I looked at Capture One, I had bought LR V1 and also used another product that, like C1, did not require me to use a catalogue and in many cases offered far better results than LR at the time.

    However, by comparison to LR its screen response seemed slow on the hardware of the day.

    Then I noticed that my preferred application, when asked to process something, went off and did what it needed to do and delivered the entire result in one action. LR, by comparison, delivered and instant 'result' but, if you studied carefully at full screen, it was possible to see further processing occurring all around the image until the real result of the calculation was complete. Until it was complete most further actions were simply going to be queued up.

    I decided to time, as best I could, making some common types of adjustments that would at least take a while for both applications (to give time to attempt to measure the time taken) and see how they compared.

    My conclusion - after looking into this for some time over several attempts - was that both systems took the same time to within a fraction of a second for a given type of result. In other words until you could see the full result at full size and then decide whether more adjustment was required. They just happened to 'present' themselves differently during the process.

    I would be interested to know if the same sort of differences are still in play between LR and, now, C1.

    How do you see it?



    Grant
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  • Chelaru Ionut
    Hello, my cpu is oc to 4.4 ghz. I monitored the cpu and gpu usage when doing the zoom in and pan. The Cpu some what used, the gpu is not used at all. In lr the pan and zoom is fine, smooth and the gpu is used 20-40%.
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  • Permanently deleted user
    Have you looked at how much RAM is being used when you're working with CaptureOne?
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  • Chelaru Ionut
    Hello 2-4gb i have
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